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8 check-ins
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2025-08-06
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| 21:43 |
aug 6, 2025adding current assets for vn1-6, play scene, and past1 scene making tag 0 no collision box made, unless overridden ie case of pointer Leaf check-in: e4d9b53b5d user: vel tags: trunk | |
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2025-07-23
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| 21:55 |
july 23changing draw logic to be more procedural - ie add and remove adding swapping films resulting in different documents with different selections removing nil usage entirely check-in: 3dc54afdae user: vel tags: trunk | |
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2025-07-16
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| 22:09 |
july 16adding film selection capability on MF scenes refactor documents and selection area into the scene element tree check-in: dcd7ca2c8a user: vel tags: trunk | |
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2025-07-09
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| 21:58 |
july 9, iiadding placeholder for support folder check-in: 4770a23bb8 user: vel tags: trunk | |
| 20:23 |
july 4fixing multi file modules by using global namespace - don't love this but it works for now tying movement of clickable box to the movement of the paper rectangle refactor scenes system to work with clickable box reflections check-in: 9e53cde648 user: vel tags: trunk | |
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2025-06-04
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| 21:59 |
june 4restructuring all separate scripts into one script for now adding collision logic for pointer movement adding specific object collision detectiont through tags adding testing crank logic for microfiche display check-in: 36a548b572 user: vel tags: trunk | |
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2025-05-28
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| 18:51 |
may 21adding basic vn text box drawing adding state management adding two scene types - vn and mf adding basic cursor movement in mf scenes adding a to progress on vn scenes check-in: fbc6b5dad2 user: vel tags: trunk | |
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2025-05-27
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| 03:24 | initial empty check-in check-in: 00e0cfbc3f user: vel tags: trunk | |